Frequently Asked Questions

Machine

This page gathers informations about the project in a whole, and answers most frequently asked questions. It will evolve over time, so be sure to check it from time to time.

The resources page contains also useful links and documentation, as well as the EXPath wiki.

What's the licencing?

The website content is under the Creative Commons 2.5. The specifications are under the Creative Commons 3.0 No Derivative.

Each implementation has to provide clear licencing information. They are encouraged to use the Mozilla Public License, but other open source licences could be accepted if the context requires to. Please check the delivery notes of the implementations you want to use.

Versioning policy

Each module specification is developed collaboratively by the community, under the lead of one (or a few) editor. Working drafts are publicized to get feedback from the community and to allow implementation of the current state of affairs. But only the accepted modules should be used for production works; their versioning scheme is a major and a minor numbers, dot-separated (1.0, 1.1, etc.)

The namespace URIs used by the specifications are of the form http://expath.org/ns/[module-name] and should not include any versioning information (unless it was properly justified.) The same namespace URI should be used for the whole module; in particular, error codes should not be defined in anther namespace than functions or elements used as return values or parameters.

What's the exact scope of EXPath?

The goal of this project is to provide the community with organized sets of extensions to the XPath 2.0 language. That can be done in plenty of different ways, but here we clearly favor defining extension through functions, and forbid grammar-level changes. If another library does exist yet that address one problem, we should maybe link to it and not try to reinvent the wheel.

But I don't want to restrict too much the freedom of the module maintainers nor their creativity, and I trust the good sense of the community. If people spend time to define and implement a module, even if they not respect the above rules, and if there is some interest in the community regarding this work, then why not?

XSLT and XQuery should not have any particular position in this project, but because their tight relationships with each other, the border is not always obvious.

Is not there a risk to be redundant with XPath 2.1?

Yes, there is a risk. Actually, there is a risk to define something that will be in XPath 2.1, and there is the risk to rely on something that will change in the different drafts. But the risk can be reduced by asking the Working Group if something similar is on its way to the XPath 2.1 Working Draft, and even if it is the case, that could be interesting to have a parallel work to give feedback to the WG.

So the risk does exist, and we have to keep this future draft in mind. But this is absolutely not a reason to not work on EXPath for now. This is the responsibility of each editor to evaluate the situation and see if he wants to take the risk or not, and if he is ready to follow closely the evolution of XPath 2.1.

How does decide what to define in EXPath?

You do!

EXPath is a collaborative, community-driven project. If you need a module which does not exist in EXPath, but you think would be worth having as an EXPath module, you can propose it on the mailing list.

But do not expect to find someone telling you that this is the best idea he never heard, and who is ready to invest all his spare time in defining and implementing what you want. The best option is to first discuss it on the list, to be sure no one else is working on a similar feature, or that such a feature does not exist somewhere else. And maybe get some advice of people who have thought about the same ideas. Then write a formal specification: the function prototypes, their behavior, the context, etc. This will be concrete material to discuss and to propose to be reviewed by pairs.

Discussing a module that no one is ready to actually spend time on it is just loosing time. So launch your preferred editor and start writing down your ideas!